A few shows lately have taken as their premise the existence of dreamlike mental powers with effects on
the real world. I’m interpreting this broadly, but there is a sense in which
all of these concern the power of dreams to define and control reality, and
although the shows are quite different from each other, they share a similar
trust in the magical potential of dreams.
In some of them (Beyond, Falling Water), characters have the ability to
manipulate a persistent dream-world, which in turn gives them special powers in
the real world. In some of them (Cleverman,
Channel Zero, Legion), characters have telekinetic powers that allow the things
they invent and imagine to manifest in the real world. In one (Westworld), the persistent dreamlike
memories of androids allow them to transcend their programming. Each is a bit of a bewilderer, some more than
others, but each comes back for grounding to some idea of a world that’s real,
and a world that isn’t, or at least not quite so.
Each of these shows that excels does
so despite its high concept, not because of it.
The concepts provide interesting platforms, but that’s all those
platforms can do. The shows that work hover above those platforms rather than
resting on them. Each is a story about
how love can make someone exceed limits—the limits of physics, of technology, of
reality, of their own troubled pasts. The
shows don’t work nearly as well when they get too impressed with their own
concepts. The puzzle boxes of Westworld
and Falling Water too often water down characters’ passion and triumph with the
writers’ brain-teasers, making us stare at their shows’ shiny objects rather
than sharing their characters’ struggles or listening to their hearts.
I’m not sure why all of these shows
are happening now. It’s not like we’ve
never seen similar concepts—I’m sure we can all reel off a few off the top off
our heads—but it’s in the particular zeitgeist right now. Whatever the reason, there’s something
comforting about the idea that imagination—something we learn to do in our
earliest developmental stages—can make us better. I want to believe that’s true. Imagination fuels innovation, art, the
ability to define oneself. So the idea that
this thing that we all have innately can allow us to transcend our predicted
boundaries, and can make us better, can allow underdogs to triumph …that feels
good. Perhaps that’s why, although all
of these shows are fantasies, they work best when they don’t feel quite so
fantastic.
Cleverman
(Sundance, Summer 2016. Supernatural
drama.)
Watched: season
Premise: In an Australia where Neandertal-esque
aboriginals are imprisoned in a special “zone,” an unsuspecting mixed-race
young man inherits the powers of their spiritual leader.
Promise: The production story of this show is
particularly interesting: it was originally
commissioned by the Australian Broadcasting Company’s Indigenous department,
and it has an 80% indigenous cast. It
has gone out of its way to hire indigenous inters for crew jobs, and the
storyline is very intentionally aimed at tackling Australia’s colonial history
and the persistent issues of colonialism and race that plague Australia, New
Zealand, and the US (the three producing countries). So although the pilot was really unpromising,
but I went out of my way to give this show more of a chance. I’m glad I did, because it improved
considerably. I felt more attached to
its themes than its individual characters, many of whom seemed archetypal
rather than personal, but its themes were moving, and there was a lot of good to
be found in its individual story of a young man finding his power and maturity
while embracing his heritage, and in the cultural story of a people refusing to
be relegated.
Verdict: I’m planning to tune in for the second
season.
Westworld
(HBO, Fall 2016. Science Fiction Drama.)
Watched: Season
Premise: Sentience gradually
dawns on the android performers in a Western-themed park.
Promise: This is one of those
Quality Television shows that one is supposed to love, and it’s undeniably
gorgeous and well-acted. But as well
done as many things about it are—I watched the whole season—my chief reactions
are critical rather than admiring. I
hate to be one of those people who cries “overrated!” but I suppose that’s what
I’m doing, here. So buckle up for what
may turn out to be a bit of a rant.
I appreciate the show’s exploration
on the rise of sentience and the nature of thought and humanity. As with many shows of its type, the androids
often show more so-called humanity than the humans, who manifest their basest
impulses when placed in a world without consequences. I appreciate the show’s desire to explore
what actual consequences might look like for overdogs. I respect the show’s observation of the
moment in which the worshipper identifies the fallibilities of its god. But I rebel against the show’s messages,
largely because the show’s beliefs seem at best hollow, and at worst
cynical. Its questions about the
relationship between humanity and sentience feel too shallow, too recursively
exploitative, too self-satisfied. For
those questions to really work, we’d need to care about the characters, and
there are only a few we are able to care about.
Instead, we focus on the puzzle.
Puzzles are fun to solve, but lack emotional depth.
A while back, I had a conversation
with a friend who’s a fan of the show, and I expressed my misgivings as a
matter of intersectionality. He
retorted, accurately, that the show’s most interesting characters are women and
people of color. But…I’m not convinced
that solves the problem. This is a show
whose coercion isn’t universal, whose cruelty lands disproportionately on the
non-normative. Throughout the show,
those same interesting women and people of color are stripped of their agency,
objectified literally and figuratively, made toys and puzzle-boxes rather than
whole people, for the use, enjoyment, satisfaction, and fascination of an
overwhelmingly normative straight, cis, male gaze. And to the extent that’s being done by the
story and couched as unjust, I’m fine with it.
Stories about injustice need to show the injustice. But it’s not only the story that does
it. It’s also the production itself,
which seems to want us to stare and figure rather than care and think. Fundamentally, the show embraces the very
inhumanity it decries, parading titillation and violence before its
viewers. It does its own violence
without ill consequence, objectifying characters and getting awards for
it. Its normativity undermines the
profundity: where are the gay bachelor
parties? Where are the people
experimenting with gender identity? And
where are the people who really, truly, want to be kind?
Verdict: As eye-candy, solvable puzzle, and occasional
provoking of thought, it’s very nice.
But for a show about the meaning of sentience, I recommend the
infinitely more empathetic HUMANS.
Channel
Zero: Candle Cove (SyFy, Fall 2016.
Horror.)
Watched: Season
Premise: A man returns to his
hometown to understand what happened to his twin brother and other children who
were killed there when they were kids.
This is an anthology show, so future seasons will have different
premises.
Promise: This show was genuinely spooky and
compelling. Its deliberative pace seemed
affected at times, but added to the atmosphere, allowing us time to consider
the difference between truth and delusion, the emotional weight of the
characters’ struggles, and the extent of its horror. It’s not a violent or bloody show; instead,
it explores how wrong psychological harm can go, and its bleed-through between
imagination and reality allows its characters to experience extremes of fear
and heroism they had not known they were capable of.
Verdict: Good stuff.
Falling
Water (USA, Fall 2016.
Supernatural Drama.)
Watched: Season
Premise: Several individuals experience an
interconnected dream and wrestle with a conspiracy that puts a child at risk.
Promise: Each character strives after someone with
whom they cannot communicate—a son, a girlfriend, a mother—and a conspiracy
whirls around them that neither they, nor the viewer, understand. This one walks the line between action drama
and bewilderer, and for that reason it never quite succeeds at either. Its puzzle box verges on the
incomprehensible, and never quite lands in one place long to make figuring it
out seem emotionally imperative. So
we’re left not really knowing who’s a good guy and who’s a bad guy, and not
really caring that much.
Verdict: Its non-linear puzzle-box storytelling piqued
my curiosity, but if it had come along at a busier time, I would have deleted
most of it instead of watching, and I found its resolution (such as it was)
unsatisfying.
Beyond
(Freeform, new. Supernatural drama)
Watched: season
Premise: Young man wakes from a 12-year coma into the
middle of a conspiracy surrounding him and the dream-world he inhabited while
he was comatose.
Promise: This
show was kind of all over the place, but it had some touches that surprised and
kept the show effective despite what could seem like a too-standard
reluctant-hero beginning. The show doles
out information slow enough to keep viewers wondering, almost too slow. Even at the end of the first season there are
things we don’t know. But the world is
fleshed out enough that we suspect those things exist. I’m also pleased by the humanity and depth of
the show’s characters—even the relatively minor ones—whose motives are
complicated and who are seldom just one thing.
Verdict: Not appointment television, but better than I
expected.
Legion (FX, new. Supernatural drama.)
Watched: Season so far
Premise: The trippy, unreliable
experiences of an extremely powerful, schizophrenic mutant in the X-Men mythology.
Promise: Be warned, this show becomes more of a
bewilderer as it goes on, not less of one.
But it’s excellent on nearly every level, even in the sense of
disorientation it imposes on the viewer.
I had misgivings about Dan Stevens in the lead role, but he does well, as
does Rachel Keller. Aubrey Plaza hits it
out of the park as a mixed-gender friend who resides in his mind. The production design is stunning in its multi-era/era-less
contribution to the show’s dream-like atmosphere. I do wish the show gave us more reliable emotional
background on the characters sooner, because it takes too much time for our
emotional engagement to kick in, but even so, it’s not just a puzzle-box: It’s a box for which one may willingly
welcome insolubility. It’s both a portrait
of mental illness and a meditation on the relationship between mind and
body: nearly every major character has
some sort of dramatic dissociation between their mind and body (body switching,
body sharing, exploration of others’ memories, mind sharing…), with the power
and horror that accompanies those breaks from expectation. The result is psychedelic, touching, often fascinating,
and occasionally moving. But the show floats atop its emotion, and I
wish it didn’t. It has the potential to
make us really feel, and it falls
just short of that.
Verdict: High quality, and for the most part, also
excellent.
In
the hopper: Many! I think I may be chipping away at the
backlog, but I’m not positive.
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