Dedicated readers will know that I often love bad TV. But I need to back up and define terms. There are a lot of kinds of “bad.” The kind of “bad” that I often like involves high concepts that don’t make sense, silly plots that don’t hold together, arcs that fly off into psychedelic fancy, or characters that make inexplicable decisions. Those are the sorts of things exempt a show from being “good,” but not from being “awesome,” or some other measure of entertainingness. I can still care about these shows, or at least find them entertaining, even though they’re bad by some objective measures.
My friend Jearl invented the theory
of the “Totally Subjective Biaxial Entertainingness Scatterplot,” which postulates that every movie (and I’d add, television show) can be
mapped on to a graph with an X axis that measures “good/bad” and a Y axis that
measures “awesome/lame.” (As an aside, I
wish I could come up with a word that encapsulated the full concept of
“opposite of awesome” without the unintentionally ableist implications of the
word “lame,” but I’m at a loss for one that fits that bill well, to my regret.) The genius of the scatterplot is that it
recognizes that “good” is but one of many possible measures of
enjoyability. I am eternally grateful to
Jearl for inventing the scatterplot, not only because it accompanies the deeply
entertaining “mystery arranger” series of movie reviews, but even more because
it changed how I think about entertainment assessment.
There are of course other possible
axes one could add to a scatterplot-type assessment system if one wished to
complicate it yet further.
Expensive/cheap.
Realistic/Fanciful. But for sheer
measures of entertainingness, these seem unnecessary. Lately, though, I’ve been wondering about
“fascinating/boring.” At first, I
thought it might be the same thing as “awesome/lame,” but then I thought about
some things that, by my own subjective measures, are awesome yet boring (e.g.,
an hour of nothing but explosions) or lame yet fascinating (e.g., Koyaanisqatsi).
I’m dwelling on this because it
intersects with my concept of “interactive television.” Interactive television is often bad/awesome,
or at least bad/fascinating. It has to
be bad enough to merit yelling at the screen, but interesting enough that you
care enough to want to yell at the screen. Boring TV won’t reward watching
enough to make interactivity worthwhile.
But what makes a show boring? I
haven’t put my finger on that yet. It
has something to do with predictability.
Surprising shows are more interesting than predictable ones. But sometimes unpredictable shows are boring
because the unpredictable elements seem random rather than intriguing, and
sometimes predictable shows, especially procedurals, are nonetheless
interesting. Likewise, boringness definitely
has something to do with having characters I don’t care about, but I’m still
not sure what makes me care (or not) about a character. Clearly a character has to have identifiable wants
and needs for me to care about them, but there are characters with wants and
needs who I care about, and characters (albeit fewer) with obscure wants and
needs that I may find intriguing.
Which leaves me with a big “I don’t
know.” But here is the little group of
shows that made me ask this question in the first place. All three are based on existing works (a
movie, a comic, and a book, respectively), but I think that’s coincidence.
Damien
(A&E, new. Supernatural drama.)
Watched: first three episodes
Premise: The guy who played Arthur in Merlin plays
Damien Thorn, a photojournalist who discovers he’s the antichrist. Based on The Omen.
Promise: The
concept has enormous potential. Watching
someone resist their presumed-inevitable fate can make for fascinating stories,
and I enjoyed Bradley James in both Merlin and iZombie. I
envisioned something pulpy and cool. But
the show has embraced a humorless tone bordering on self-importance. The tone invited mockery, though, and for the
first episode and a half I found the show to be amazing, in an “is this really happening?” sort of way. I thought it could be the next Zero Hour. I narrated its hilarious illogic to my
friends over e-mail. I marveled at its ability
to kill people off by mud drowning and dog mauling and incorporate lines like “Yeah,
you never told me how your taxi accident connects with this dog mauling” with a
totally straight face. But somewhere in
the third episode I just started getting bored.
Verdict: This is a show that rewards close watching with
marvelous nonsense, but that takes a lot of energy and doesn’t feel worth it.
Wynnona
Earp (SyFy, new. Action/western/horror.)
Watched: first two episodes
Premise: A young woman returns to a small Western town
to confront her family’s literal demons.
Promise: This is based on the Image/IDW
comic of the same name, and it falls prey to some of the common adaptation
issues—it feels like there’s lots of information we should know, but don’t. The
question is whether we care. The show’s hillbilly
setting and fanservicey aesthetic maintain some of the same Exploitation style
of the comic. But it’s hard to maintain the winking humor of exploitation
without becoming either self-serious or crass, and this show does a little of
each. I don’t think the problem is with the concept. This show could, with the right execution,
been a sort of redneck Buffy. But it
feels clunky, partly in its exposition and dialog and partly in its
performances. It felt like all the
characters were performing themselves, rather than being themselves.
Verdict: I may try it again later in the season to see
if it found its humor groove, but for now I’m out.
Hunters
(SyFy, new. Horror.)
Watched: first two episodes
Premise: FBI team hunts aliens who live among us.
Promise: This is based on Whitley Streiber’s Alien Hunter, and it’s standard
alien-invasion fare. I was drawn to
certain elements of the concept, particularly the idea of aliens with unusual
acoustical abilities and a prominent hearing-impaired character. In fact, there are a few disability issues scattered
throughout the show that I was ready to find interesting. But then the hearing-impaired character was
fridged to motivate the lead male, and it went downhill from there. In fact, there’s a weird pattern of women’s
disabilities motivating men in this show.
I’m predisposed to like Natalie Chaidez’ work and I do find one character intriguing—the alien who’s decided to help
the human investigators—but I don’t think either of those things is strong
enough to keep me watching something that otherwise feels so generic.
Verdict: I’ll probably give
it another episode but I’m not optimistic.
On
the DVR/Unreviewed: I’m not
quite keeping up, as the unreviewed total seems to have risen from 22 to 23.
But I see a little bit of catching up-time in my future.